MAIN CATEGORIES

SUB CATEGORIES

🛡️ Status Effects

Tactical Use: Weaken Boss HP, immobilize fast-moving enemies.

Burn

Continuous HP loss

ImageLevel 100 NamePowerIntervalRangeShapePassive Skill / DescriptionSpecial Ability Summary
CHARIZARD
CHARIZARD4850.74s165Circle
The attacks burn the target for 10 seconds, causing them to lose 0.5% of their life per second.
Causes burn damage (continuous HP loss)
INFERNAPE
INFERNAPE3600.5s120Circle
The attacks burn the target for 10 seconds, causing them to lose 0.5% of their life per second.
Causes burn damage (continuous HP loss)
TORKOAL
TORKOAL6073s160Circle
Attacks have a 50% chance to burn the target for 10 seconds, causing it to lose 0.5% HP per second.
50% chance to cause burn

Poison

Percentage HP loss

ImageLevel 100 NamePowerIntervalRangeShapePassive Skill / DescriptionSpecial Ability Summary
WEEZING
WEEZING8601.82s140Circle
Shoots projectiles at up to 2 enemies at once and applies 1 stack of poison. The target loses 0.1% health per second per stack.
Attacks 2 enemies + applies poison
ARBOK
ARBOK6701.5s120Circle
The attacks apply 1 charge of poison. The target loses 0.1% of life per second for each charge.
Applies poison (HP loss per stack)
ARIADOS
ARIADOS2830.75s110Circle
The attacks apply 1 charge of poison. The target loses 0.1% of life per second for each charge.
Applies poison (HP loss per stack)
SWALOT
SWALOT1201.2s140Circle
The attacks apply 1 charge of poison. The target loses 0.1% of life per second for each charge.
Applies poison (HP loss per stack)

Paralyze

Immobilize

ImageLevel 100 NamePowerIntervalRangeShapePassive Skill / DescriptionSpecial Ability Summary
CRYOGONAL
CRYOGONAL12081.9s348X Shape
The attacks have a 30% chance of paralyzing the target for 2 seconds.
30% chance to paralyze (high damage + control)
DEWGONG
DEWGONG8101.15s400Cross
The attacks have a 30% chance of paralyzing the target for 2 seconds.
30% chance to paralyze
LAPRAS
LAPRAS6705.72s200Circle
The attacks have a 30% chance of paralyzing the target for 1.5 seconds.
30% chance to paralyze
AMPHAROS
AMPHAROS3953.4s185Circle
The attacks have a 30% chance of paralyzing the target for 1.5 seconds.
30% chance to paralyze
ELECTRODE
ELECTRODE1400.35s115Circle
The attacks have a 5% chance of paralyzing the target for 1.5 seconds.
5% chance to paralyze (ultra-fast attack speed)

Slow

Movement speed reduction

ImageLevel 100 NamePowerIntervalRangeShapePassive Skill / DescriptionSpecial Ability Summary
TANGROWTH
TANGROWTH10101.55s150Circle
The attacks slow the target for 2 seconds.
Attacks cause slow (high base damage)
WHISCASH
WHISCASH5532.4s280Circle
Projectiles explode in an area, dealing half damage to nearby enemies and slowing them for 2 seconds.
Area explosion + slow
FERROTHORN
FERROTHORN3122.17s130Circle
The attacks slow the target for 2 seconds.
Attacks cause slow
SHUCKLE
SHUCKLE1502s140Circle
The attacks slow the target for 2 seconds.
Attacks cause slow

Curse/Nightmare

Special DoT

ImageLevel 100 NamePowerIntervalRangeShapePassive Skill / DescriptionSpecial Ability Summary
GENGAR
GENGAR7001.4s130Circle
Attacks apply 1 nightmare stack. Each stack deals damage equal to 20% of this Pokémon's power per second.
Nightmare stacking damage (for tanky enemies)
COFAGRIGUS
COFAGRIGUS4401.9s250Cross
Curse an enemy and deal damage to all cursed enemies.
Curses enemies and deals chain damage
SABLEYE
SABLEYE1650.75s130Circle
Curse an enemy and deal damage to all cursed enemies.
Curses enemies and deals chain damage
GIRAFARIG
GIRAFARIG1032s135Circle
Shoots projectiles at up to 2 enemies at once and curses them. Deals damage to all cursed enemies.
Attacks 2 enemies + curse chain damage

📖 How to Use Pokémon Categories

The Pokémon Categories tool helps you build balanced teams by organizing Pokémon by their tactical roles and abilities. Use this guide to understand different playstyles and find the right Pokémon for your strategy.

1

Select Main Category

Choose from main categories like Damage, Support, Status Effects, or Special Roles to focus on specific tactical aspects.

2

Explore Sub-Categories

Within each main category, browse sub-categories for more specific roles like AOE damage, burst damage, or healing.

3

Review Pokémon Details

Examine each Pokémon's stats, abilities, and strategic notes to understand their strengths and optimal usage.

4

Build Balanced Teams

Use the category insights to create teams with proper coverage across damage types, support roles, and strategic options.

❓ Frequently Asked Questions

What are the main Pokémon categories?

Main categories include Damage (DPS-focused), Support (healing/buffing), Status Effects (debuffs), and Special Roles (unique abilities). Each serves different strategic purposes in team composition.

How do sub-categories differ from main categories?

Sub-categories provide more specific classifications within main categories. For example, Damage category includes AOE (area damage), Burst (high single-target), and Sustained (consistent damage) sub-categories.

Can one Pokémon belong to multiple categories?

Yes, many Pokémon have versatile abilities that fit multiple roles. A Pokémon might provide damage while also offering support effects, making them valuable for flexible team building.

How do I choose the right categories for my playstyle?

Consider your preferred strategy: Aggressive players need high DPS categories, Defensive players benefit from Support and Status Effects, while Balanced players should mix various roles.

What makes a good team composition?

Good teams balance damage output with support capabilities. Include a mix of high DPS Pokémon, status effect appliers, and support units that can heal or buff your team.

How often are categories updated?

Categories are regularly updated with new game patches, ability discoveries, and community feedback. New Pokémon and ability changes may shift category assignments.